![]() In 2010 the team created a new IP, Dante’s Inferno. Extraction was an on-rails first-person shooter and served as a prequel to Dead Space. Games like Dead Space: Extraction, which came out near the end of 2009. In mid-2009, the studio changed their name to Visceral Games to encompass the more mature style and tone of their upcoming games. The Godfather II was the last game developed under the name of EA Redwood Shores. It was followed up by The Lord of the Rings: The Third Age in 2004, an RPG with turn-based combat.Īfter 2005 the studio moved on to develop The Simpsons Game (’07), two Sims games ( MySims in ’07 and MySims Kingdom in ’08), the first installment of their most popular series Dead Space (’08), and two The Godfather games, the first releasing in ’06 and the second in early ’09. The Lord of the Rings: The Return of the King, released in 2003, is described as a third-person hack and slash action adventure. Under Fire was followed by James Bond 007: Everything or Nothing in ’04 and James Bond 007: From Russia with Love the very next year in ’05.ĮARS was also responsible for two games set in The Lord of the Rings universe. Not to mention NASCAR Rumble, Road Rash: Jailbreak and Rumble Racing, all of which released in 2000-01 and really showcased their ability to make any type of game.Ġ07 : Agent Under Fire released in 2001 and was their first game for the original Xbox. ![]() Mixed in throughout the years were games from different franchises like 007, The Lord of the Rings and The Godfather. ![]() The studio went on to develop four Tiger Woods PGA Tour games - 2000, 2003, 2004 and 07 as well as CyberTiger in ’99. Released on August 31, 1998, this was a singleplayer and multiplayer third-person shooter where the player controls huge police mechs. The studio was founded in 1998 as EA Redwood Shores (EARS for short). From sports and racing games to adventure and shooter games, this studio was diverse in its talent. Let’s take a brief walk through the studio’s history as a developer of many beloved video games. Visceral showed that it was adept at creating a number of different types of video games.
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